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"Emotiv" PlugIT
The "Emotiv" PlugIT allows to use the electroencephalography (EEG) headset from Emotiv. It supports the Epoc, Epoc+ and Insight models.

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Paramètres
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1 |
Enables the plugIT on application startup. |
|
Action
|
Disable |
Disable the plugIT . |
Enable |
Enable the plugIT. |
Start facial expression training |
Starts the headset training for the facial expression in the link parameter. Options are :
- "Neutral"
- "Raise Brow"
- "Furrow Brow"
- "Smile"
- "Clench"
- "Laugh"
- "Left Smirk"
- "Right Smirk"
|
Erase facial expression training |
Erase the training of the facial expression in the link parameter. |
Start mental command training |
Starts the headset training for the mental command in the link parameter. Options are :
- "Neutral"
- "Push"
- "Pull"
- "Lift"
- "Drop"
- "Left"
- "Right"
- "Rotate Left"
- "Rotate Right"
- "Rotate Clockwise"
- "Rotate Counter-Clockwise"
- "Rotate Forwards"
- "Rotate Reverse"
- "Disappear"
|
Erase mental command training |
Erase the training of the mental command in the link parameter. |
Load profile |
Load a user profile. |
Save profile |
Save a user profile with its corresponding trainings. |
Get sensors contact quality |
Triggers the event "Headset sensor contact quality". |
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Evènements
|
Headset connected |
Sent when the headset is connected. |
Headset disconnected |
Sent when the headset is disconnected. |
Headset poor signal |
Sent when the connection between the heaset and the application is of poor quality. |
Headset low battery |
Sent when the headset is low on battery. |
Headset sensor contact quality |
Return the contact quality of each sensor. |
Headset system up time |
Returns the up time of the headset. |
Headset gyro |
Returns the values of the headset gyroscope. |
Facial expression |
All of the facial expressions detected by the headset :
Blink |
Sent when the user blinks |
Left/Right Wink |
Sent when the user winks |
Left/Right/Up/Down Look |
Sent when the user looks in a certain direction |
Raised/Furrowed Brow |
Sent when the user has raised/furrowed brows |
Clench |
Sent when the user clenches |
Smile |
Sent when the user smiles |
Laugh |
Sent when the user laughs |
Left/Right Smirk |
Sent when the user smirks |
|
Facial expression training |
All of the events linked to the facial expressions training :
Facial expression training started |
Sent when the facial expression training starts |
Facial expression training failed |
Sent when the facial expression training fails |
Facial expression training succeeded |
Sent when the facial expression training succeeds |
Facial expression training rejected |
Sent when the user rejects the facial expression training |
Facial expression training completed |
Sent when the user accepts the facial expression training |
Facial expression training erased |
Sent when a facial expression training is erased |
|
Mental command |
All of the mental commands recognized by the headset :
Push/Pull |
Sent when the mental command to push/pull is detected |
Lift/Drop |
Sent when the mental command to lift/drop is detected |
Left/Right |
Sent when the mental command to left/right is detected |
Rotate Left/Right |
Sent when the mental command to rotate left/right is detected |
Rotate Clockwise/Anti-Clockwise |
Sent when the mental command to rotate clockwise/anti-clockwise is detected |
Rotate Forward/Reverse |
Sent when the mental command to rotate forward/reverse is detected |
Disappear |
Sent when the mental command to make disappear is detected |
|
Mental command training |
All of the events linked to the mental command training :
Mental command training started |
Sent when the mental command training starts |
Mental command training failed |
Sent when the mental command training fails |
Mental command training succeeded |
Sent when the mental command training succeeds |
Mental command training rejected |
Sent when the user rejects the mental command expression training |
Mental command training completed |
Sent when the user accepts the mental command expression training |
Mental command training erased |
Sent when a mental command training is erased |
|
Performance metric |
All of the emotions recognized by the headset :
Engagement |
Sends the engagement rate of the user |
Focus |
Sends the focus rate of the user |
Interest |
Sends the interest rate of the user |
Relaxation |
Sends the relaxation rate of the user |
Short excitement |
Sends the short-term excitement rate of the user |
Long excitement |
Sends the long-term excitement rate of the user |
Stress |
Sends the stress rate of the user |
|
Raw EEG |
Sends the raw electroencephalogram data. |