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The "Animation switcher" PlugIT allows you to assign several animations on a same object (mesh). The animations are linked by a faded transition for a better flow. An use example is to associate this PlugIT to a "Keyboard" Input which will allowing you to control an animated character with your keyboard.

Parameters | 
    |
1 | 
      This parameter allows you to make a faded transition more or less faster between two animations.  | 
    
2 | 
      Allows you to add animation files. In order to, click on "..." on load from your computer the BIP files.  | 
    
3 | 
      Automatic switchs the animation when the current animation is over. | 
3 | 
      Enables the animation by default when the application starts. |