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The "Object Position" PlugIT allows to instantly move, rotate or scale an object.

Parameters | 
    |
1 | 
      Name of the object.  | 
    
2 | 
      If checked, affects the locals coordinates of the object. If unchecked, affects the global coodinates  | 
    
3 | 
      Get a new position from an object.  | 
    
4 | 
      New position on X of the object.  | 
    
5 | 
      New position on Y of the object.  | 
    
6 | 
      New position on Z of the object.  | 
    
7 | 
      New rotation on X of the object.  | 
    
8 | 
      New rotation on Y of the object.  | 
    
9 | 
      New rotation on Z of the object.  | 
    
10 | 
      Sets the object position on application startup  | 
    
Événement | 
    |
Coords | 
      Position and orientation of the object. | 
Direction | 
      Direction of the object (vector3) | 
Orientation | 
      Orientation of the object (quaternion) | 
Position | 
      Position of the object | 
Screen position | 
      Position of the object on screen in pixels | 
Translation | 
      Translation done since the last render | 
Action | 
    |
Set object | 
      Sets the object to affect. | 
Set coords | 
      Sets the object position and orientation. | 
Set position | 
      Sets the object position. | 
Set orientation | 
      Sets the object orientation. | 
Set direction | 
      Sets the object direction. | 
Set scale | 
      Sets the object scale. | 
Get coords | 
      Retrieves the position and orientation of the object (event "Coords") | 
Get position | 
      Retrieves the position of the object (event "Position") | 
Get orientation | 
      Retrieves the orientation of the object (event "Orientation") | 
Get direction to | 
      Retrieves the direction of the object (event "Direction") | 
Reset object | 
      Reset the object to the position / rotation / scale it had on application startup |