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This PlugIT allows to create a vehicle affected by the physics engine.

Parameters | 
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1 | 
      Name of the vehicle's chassis. If the object is already set with a physical body, then this one will be used. In the opposite case, a physical body in created.  | 
    
2 | 
      Defines the vehicle mass.  | 
    
3 | 
      Defines the maximal rotation force of the torque.  | 
    
4 | 
      Defines the gear numbers of the vehicle. Check "Auto gearbox" in order to enable the automatic mode.  | 
    
5 | 
      Defines the friction coefficient of the wheels, lower is the value, more the vehicle skids.  | 
    
6 | cie
      Defined wheel list.  | 
    
7 | 
      Defines the use object for the visual render of the wheel.  | 
    
8 | 
      Defines the damping height of the wheel.  | 
    
9 | 
      Defines the damper force.  | 
    
10 | 
      If checked, switch the wheel mode from fix to drive wheel.  | 
    
11 | 
      If checked, the wheel will be directional.  | 
    
12 | 
      Click on "Add" in order to add a wheel, "Set" to modify the created wheel and "Remove" to delete it.  | 
    

Parameters | 
    |
13 | 
      Defines the audio file pour the engine start (use a mono sound for a 3D render).  | 
    
14 | 
      Defines the audio file in loop for the engine (use a mono sound for a 3D render).  | 
    
15 | 
      Defines the audio file in loop for the squealing of the tires (use a mono sound for a 3D render).  | 
    
16 | 
      Defines the audio file for the chassis shock when there is a collision (use a mono sound for a 3D render).  | 
    
17 | 
      Selects the object with the brake light material. When the vehicle brakes, this material will be used.  | 
    
18 | 
      Material name of the brake light.  | 
    
19 | 
      Material technique name of the brake light.  | 
    
20 | 
      Material pass name of the brake light.  | 
    
21 | 
      External camera focal of the vehicle.  | 
    
22 | 
      Minimal view distance of the camera.  | 
    
23 | 
      Maximal view distance of the camera.  | 
    
24 | 
      Minimal distance of the camera from the car.  | 
    
25 | 
      Maximal distance of the camera from the car.  | 
    
26 | 
      Camera angle linked to the vehicle.  | 
    
27 | 
      If checked, it enables the camera when the PlugIT starts.  | 
    
28 | 
      If checked, enables particules when the tires skid.  | 
    
29 | 
      If checked, the engine starts when the PlugIT is on.  | 
    
Events | 
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Speed | 
      Sends the vehicle speed value (Km/h).  | 
    
Rpm | 
      Sends the wheel rotation speed value in Radian per minute (Rpm).  | 
    
Gear | 
      Sends the actual gear value.  | 
    
Steer angle | 
      Sends the directional wheel angle value.  | 
    
Action | 
    |
Control | 
      Allows to link a "Control" event to the vehicle controlling the wheel directions (with the "Joypad" PlugIT for example). | 
Reset | 
      Resets the vehicle on its wheels. | 
Start engine | 
      Starts the vehicle engine. | 
Stop engine | 
      Stops the vehicle engine. | 
Brake | 
      Defines the brake coefficient of the vehicle, the value is in the link parameter. | 
Stop brake | 
      Stops the vehicle brake. | 
Hand brake | 
      Blocks the vehicle wheels, use "Stop brake" to release it. | 
Enable camera | 
      Enables the external camera of the vehicle. | 
Disable camera | 
      Disables the external camera of the vehicle. | 
Set automatic gearbox | 
      Enables or disables the automatic gearbox, use the 1 or 0 values in the link parameter. | 
Turn | 
      Defines the wheel rotation coefficient of the vehicle, use a value between 1 or -1 in the link parameter. | 
Accelerate | 
      Defines the vehicle acceleration coefficient, use a value between 0 or 1 in the link parameter. | 
Gear up | 
      Gears up the actual gear. | 
Gear down | 
      Gears up the actual gear. | 
Reverse | 
      Triggers backward moving in automatique gearbox mode, the acceleration coefficient is define by using a value between 0 or 1 in the link parameter |