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Retrieve the value of an element of a tuple from its position.
If the position is out of range, the function will return nil.
fun [u0 I u1] u1
Return : u1 the value or nil if error
fun main ()=
	_showconsole;
	_fooS tupleGet [2 20.5 "Bob"] 2 nil;	// Bob
	0;;
Do a recursive process with a tuple. Note that for the first call to displayTuple,
'value' will be nil because the given position is out of range. But the function
continues and retrieves the good values. So, it is better to call directly the  
function with displayTuple tuple tupleSize tuple - 1; instead.
fun displayTuple (array, n)=
	if n < 0 then
		0
	else
	let tupleGet array n nil -> value in
	(
		// do something with each 'value'
		displayTuple a n-1
	);;
fun main ()=
	_showconsole;
	let ["France" 21/2 0-1 _GETscreenSize] -> tuple in	// any tuple
	displayTuple tuple tupleSize tuple;